October 2019 Onwards Snowball VFX Toronto, ON
Senior Lighting/ Comp/ Character Finaling(CFX) / Shader Artist
? Lighting , Rendering and Comp for full cg television series.
? Character FX including Hair and Cloth SIM, animation fixes
? Lighting and Rendering shots using Arnold and Vray
? Working across mutiple departments Asset Dev, Lighting,CFX, Rendering and Comp.
? Layout and basic animation.
? Troubleshooting Arnold shaders and building custom shaders.
? Extensive experience with Deadline and Shotgun
March 2020 Onwards Torpedo VFX Toronto, ON
Freelance Asset Artist
? Modeling / Texturing and shading high res Assets including props and environments for LiveAction , Full CG and Television.
Ongoing Project : Expanse Season 5
October 2018 – July 2019 Mavericks-vfx Toronto, ON
Modeling / Texturing /Lookdev Artist
? Modeling / Texturing and shading characters , props and environments for LiveAction , Full CG and Television.
? Polishing shaders and developing final look for Sci/Fi and Photoreal Environments.
? Lighting and Rendering shots/ assets for TV and Film using Vray.
? Layout and basic animation.
? Troubleshooting shaders and building custom shaders.
? Using Maya, Mudbox, Photoshop, Substance Painter, Speed Tree, Mari and Vray.
? Features / TV series :
- The Expanse -Season 4 (2019)
- What We do in the Shadows (2018)
- The Boys (2019)
- NOS4A2 (2019)
- The Man in the High Castle (TV Series)
- The Handmaid’s Tale (2019)
July 2016 – July 2018 Intelligent Creatures Toronto, ON
Sr. Modeling / Texturing /Lookdev Artist
? Modeling / Texturing and shading characters , props and environments for LiveAction , Full CG and Television.
? Polishing shaders and developing final look for characters.
? Lighting and Rendering shots/ assets for TV and Film using Vray and Redshift.
? Layout and basic animation.
? Troubleshooting shaders and building custom shaders. ? Troubleshooting we
? Using Maya, Mudbox, Photoshop, Substance Painter, Speed Tree, Mari and Vray.
? Features / TV series :
- The Umbrella Academy (2019)
- Hunter Killer (2018)
- ltsy Bitsy (2018)
- I feel pretty (2018)
- Status Update (2018)
- Orphan black (TV series 2017)
- Wynonna Earp (TV series 2017)
- Loving Pablo (2017)
- Journey to the West:The demons strike back ( 2017) - Colossal (2016)
April 2016 - July 2016 Toonbox Entertainment Toronto, ON
Lead Texturing Artist
? Feature :
- The Nut Job 2
Oct 2015 - March 2016 Mr X Inc. Toronto, ON Senior Asset Artist
? Modeling / Texturing and shading characters , props and environments for LiveAction , Full CG and Television.
? Shading and Rendering using Houdini
? Using Maya, Mudbox, Photoshop, Mari and Vray.
? Feature :
- Benhur (2016)
- Resident Evil - The Final Chapter (2016)
? TV :
- Penny Dreadful: Season 3 (2016) - Strain (2016)
Jan 2015 - Oct 2015 Intelligent Creatures Toronto, ON Senior 3d Artist
? Modeling / Texturing and shading characters , props and environments for LiveAction , Full CG and Television.
? Polishing shaders and developing final look for characters.
? Lighting and Rendering shots/ assets for TV and Film using Vray. ? Layout and basic animation.
? Troubleshooting shaders and building custom shaders.
? Troubleshooting compositing and rendering issues within the pipeline
? Using Maya, Mudbox, Photoshop, Mari and Vray.
? Features :
- London has fallen (2016) ? TV :
- Orphan Black : Season 3 (2015) - Hyena Road (2015)
Feb 2014 - Aug 2014 Intelligent Creatures, Toronto, ON
Senior 3d Artist
Modeling / Texturing and shading characters , props and environments for Live Action , Full CG and Television.
Polishing shaders and developing final look for characters
Lighting and Rendering shots/ assets for TV and Film using Vray
Layout and basic animation
Troubleshooting shaders and building custom shaders.
Troubleshooting compositing and rendering issues within the pipeline.
Using Maya, Mudbox, Photoshop, Mari and Vray
Features:
: Garm Wars -The Last Druid (2014)
: Red Blind (2014) - Korean Feature
Television:
: BBC Orphan Black : Season 2
Space Bacon
In House:
: Short FIlm : The Hunted (2014)
Jun 2013
onwards Kuhn Tech. Marketing Mississauga, ON
Freelance
3d Artist
Create
and texture 3d models for technology marketing clients.
Create
3d animations for client products
Technical
3d Illustrations for trade shows, client brochures, client
presentations and commercial print (magazines).
Apr
2012 -Apr 2013 Toonbox Entertainment Toronto, ON
Senior
Surfacing Artist
Texturing
characters, props,sets and environments (inorganic/ natural) for a
full length cg feature.
Troubleshooting
shaders and building custom shaders.
Troubleshooting
compositing and rendering issues within the pipeline
Using
Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets ,
3Delight for rendering.
Feature
: The Nut Job (2014)
May
2011 -Apr 2012 Arc Productions Toronto, ON
Senior
Surfacing Artist
Texturing
characters, props,sets and environments (inorganic/ natural).
Troubleshooting
shaders and building custom shaders.
Troubleshooting
compositing and rendering issues within the pipeline
Using
Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets
TV
: Matt Hatter / Barbie
Jul
2010 - Dec2010 Starz Animation Toronto, ON
Stereoscopic
Compositor
Modifying
final composites to create the Right eye and Left eye renders for
stereoscopic 3d using proprietary plugins and fundamental
compositing techniques in Fusion.
Features
:
-
Gnomeo
and Juliet (2011)
Jul
2008 - Jul 2010 Starz Animation Toronto, ON
Senior
Surfacing Artist
Texturing
characters, props,sets and environments (inorganic/ natural) for a
full length cg feature.
Troubleshooting
shaders and building custom shaders.
Troubleshooting
compositing and rendering issues within the pipeline
Using
Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets
Features
:
-
Gnomeo
and Juliet (2011)
Dec
2006 - Apr 2008 ILM / Lucasfilm Singapore
Digital
Artist
Building
Digital Assets, developing Tools, Lighting, Live Action
Compositing and Rotoscoping for all divisions of Lucasfilm
ILM
: Live – Action Compositing
Compositing
final shots for feature films.
Using
Apple shake and other proprietary ILM softwares to composite cg
elements and live action plates seamlessly for ILM.
Features
:
- Indiana Jones :
Kingdom of the crystal skull (release 2008)
- Iron Man (release
2008)
ILM
: Lighting TD
Lighting
cg elements for film and creating render passes
Using
proprietary ILM tools to create render passes for feature film.
Features
:
- Transformers
(2007)
ILM
: Rotoscoping
Creating
complex rotoshapes for compositing
Features
:
- Indiana Jones 4 :
Kingdom of the crystal skull (release 2008)
- Iron Man (release
2008)
ILM
: Modeling
3d
modeling and texturing assets (Maya / Photoshop)
Lucasarts
: Modeling and Texturing
3d
modeling and texturing assets / environments and vehicles for
video games (XBOX 360 / PS3)
Modeling
Hi-res geometry using maya and surface-sampling normal and
occlusion maps .
Creating
low poly models and unwrapping the geometry. Using the normals and
occlusion passes sampled from Hi-res geometry over the low res
mesh
Texturing
using photoshop.
Games
:
Star
Wars – Force Unleashed (release 2008)
April
2006 –Dec 2006 Silicon Knights St. Catharines, ON
3d
Artist
3d
modeling and texturing for video games (XBOX 360)
Using
normal mapping techniques to achieve surface detail. Building high
poly models in 3d max and Z-brush, and applying them over low poly
geometry in Unreal engine 3,using 3dmax uvw tools
Modeling
and texturing elaborate environments and terrain/ vegetation.
Games
:
Too
human (release 2008)
Oct
2005 –April 2006 Rocket Science VFX Toronto, ON
3d
Artist
3d
modeling and texturing for full length feature films and
television
Developing
environmental assets for film and tv
Rotoscoping
and compositing using Discreet Combustion and Apple Shake
Projects:
-
TV/Commercial : Peter
Pan’s Neverland (Universal Studios Japan)
http://www.usj.co.jp/
- TV/Series
: Discovery
2006, Blueprint for disaster II
Modeling and texturing
environments, Sets,Props and Vehicles.
-
Film : Dungeon
Seige (2006)
Modeling and texturing
environmental assets.
Creating accurate real
world scale environments based on actual construction blueprints
and Light-R scan data.
Photorealistic
texturing using photoshop from photo-references and from scratch.
Camera projections and
creating set extensions for VFX shots in film.
Sept.
2005 –Oct. 2005 Imax Corporation Mississauga, ON
Technical
Imaging Artist (DMR
Dept) at IMAX
Corporation (Tantus II Films)
Digital
Imaging Artist at IMAX– DMR, involved in the digital image
restoration and clean-up in the conversion process of 35mm film to
70mm
Rotoscoping
and compositing using Discreet Combustion and Apple Shake
Completed
Project: Harry
Potter and the Goblet of Fire
(Release Date; Nov 18,2005)
Mar. 2004
onwards Kuhn Tech. Marketing Mississauga, ON
3d
Modeler/Animator
Create
and texture 3d models for technology marketing clients.
Create
3d animations for client products
Technical
3d Illustrations for trade shows, client brochures, client
presentations and commercial print (magazines). |