Gnomeo and Juliet (2011)

Details

Project : Gnomeo and Juliet (2011)
My Role: Senior Surfacing Artist / Stereoscopic Compositor
Tools: Maya,Photoshop,Mudbox,Bodypaint,Fusion

Responsibilities

  • Shader Development
  • Surfacing Hero Assets
  • Hero Environments
  • Hero Props
  • Surfacing Characters
  • Stereoscopic Compositing (100+ shots)

Movie Synopsis

The neighboring gardens of Montague and Capulet are at war, but the gnomes, Gnomeo and Juliet, are in love.

Visit IMDB Page

My Role and Responsibilities

My role as a Senior Surfacing Artist was to surface and shade a lot of Hero Assets including characters, props , environments and vehicles. I was responsible for texturing the hero red and blue house and the environments around it where the majority of the movie is staged. Most of the hero vehicles (all lawnmowers) , construction bulldozser , trucks etc..were also textured by me. I worked on the bunny characters as well (all variations) and I was also responsible for a few hero environments which are seen close up to the camera.

After completing all surfacing work on the movie, I moved on to stereoscopic compositing. My responsibilities were to modify final composites to create the Right eye and Left eye renders for stereoscopic 3d using proprietary plugins and fundamental compositing techniques in Fusion.

Some Work in Progress still Images

Showcase

Gnomeo and Juliet : Hero Asset - "Terrafirminator"

Showcase

Gnomeo and Juliet : Vehicle - Construction Bulldozer

Showcase

Gnomeo and Juliet : Hero Asset - Gnomeo's Lawnmower

Showcase

Gnomeo and Juliet : Hero Asset - "Tybalt's Lawnmower"

Showcase

Gnomeo and Juliet : Hero Set - "Sewer Area"

Showcase

Gnomeo and Juliet : Hero Set - "Red and Blue Houses"

Showcase

Gnomeo and Juliet : Hero Set - "Sewer Area : Interior"

Showcase

Gnomeo and Juliet : Hero Set - "Garage"

Showcase

Gnomeo and Juliet : Hero Characters - "Bunnies"

Showcase

Gnomeo and Juliet : Hero Prop - "Trolley"