Showreel



Portfolio

DISCLAIMER : All video clips and stills used on this website are either from creative common galleries (Youtube / Flickr) or personal renders under complete copyright of their original owners strictly for noncommercial purposes.
Movie Posters /Images / IMDB Icon and Information courtesy of IMDb (http://www.imdb.com). Used with permission.

Garm Wars :The Last Druid

Garm Wars : The Last Druid (2014)

View Trailer View Project details
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Texturing / Shading and Lighting
Orphan Black Season 2 (2014)

BBC : Orphan Black Season 2

View Making-of View SHOTS /REnders
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TV series
The Nut Job (2014)
Full CG Feature
Barbie : Life in the Dreamhouse

Barbie:Life in the Dreamhouse

VIEW episodes / website View Stills/Renders
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TV series
Gnomeo and Juliet (2011)
Full cg feature
Iron Man (2008)

Iron Man (2008)

View Project details
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Live-Action Comp
Indiana Jones (2008)

Indiana Jones and the Kingdom of the crystal skull

View Project Details
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Live-action comp
Star Wars : The Force Unleashed

Star Wars : The Force Unleashed

View Project DetailsView Trailer
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Video Games
Too Human
video games
Blueprint for Disaster

Discovery Channel : Blueprint for Disaster

View Project Details
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TV Series
Peter Pans Neverland

Universal Studios Japan : Peter Pans Neverland

View Project Details View Commercial
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TV Commercial
ATS : Automation system

Freelance Technical Illustration: ATS

View Project Details
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Freelance
Motorola T-720 : Reconstruction

Motorola T-720 : Reconstruction

View Project View Video
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Personal Project
IPEX : Piping Systems

Freelance Technical Illustration: IPEX

View Project Details
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Freelance
Dungeon Seige : Set Extension

Feature Film - Set Extension

View Project Details
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Feature - Set Extension
Personal Project : Casio Twincept

Casio Twincept - Reconstruction

View Project Details View Video
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Personal Project
Freelance : Duratec Systems

Freelance : Duratec Systems

View Project Details
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Freelance
Skeletal /Intraveinal Anatomy

Scientific illustration

View Project Details
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Scientific Illustration
Personal: Mech-Earthquake generator

Presonal Project: Mech - Earthquake generator

View Project
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Personal
Dental : Human Teeth

Dental: Human Teeth

View Project Details
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Scientific Illustration

 

 

About Me

Hello , My name is Jawahar Deep Singh Bhatti. I am a 3d artist since 1998. I have been involved with various aspects of 3d production since 2002. I graduated from Seneca college@york university in 2003 and have been working in the industry since. I started off working as a freelance Technical Illustrator for a technology marketing firm back in 2003. I moved on to doing compositing/ DMR work for IMAX in 2004 shortly after which I started working as a 3d artist for a studio in Toronto. I have since gained extensive experience in various aspects of 3d production and you can find my skillsets and experience in detail below.I hope you enjoy your stay at my website. Have a nice day!!!

Services

My Skills

ServicesCg-Generalist

Over the past 10+ years of my professional career in this field , I have worked with various aspects of cg production. I have gained significant experience in the field of cg development for Live Action Feature Films (Compositing, Lighting, Rotoscoping, Matchmoving), Full CG Features (Texture and Shader Development ,Modeling), Episodic Television work , Commercials , Video Game asset creation , Web Development and Commercial Print work.

  • 3d Modeling
  • Texturing and Shader Development
  • Lighting
  • Compositing
  • Rotoscoping
  • Matchmoving
  • Video Game Asset Creation
  • Commercials

ServicesVideo Game Asset Creation

I have worked as an Asset /Environment Artist on 2 video game titles for the xbox 360 and playstation console. My work includes Star Wars force Unleashed for Lucasfilm and Too Human for Microsoft.

  • Star Wars : Force Unleased (Lucasfilm) - Xbox 360 / Playstation
  • Too Human (Microsoft) - Xbox360

ServicesTexturing / Shader Development

My most recent experience involves working as a senior surfacing artist on various full cg features and television shows over the span of the past 5 years .Please find below a list of my most recent roles as a Senior Texturing artist

  • The Nut Job (2014)
  • Gnomeo and Juliet (2011)
  • Barbie : Life in the Dreamhouse (2012)

ServicesModeling / Texturing for TV , Video Games & Feature films

I have worked as a 3d artist for various television shows over the span of my career. I was responsible for texturing and modeling assets for Discovery Channels show called "Blueprint for Disaster" and most recently involved as a Surfacing artist for Mattells show called " Barbie : Life in the Dreamhouse"

  • Barbie: Life in the Dreamhouse
  • Discovery Channel: Blueprint for Disaster
  • Universal Studios Japan : Peter Pan's Neverland (commercial)
  • Discovery Channel : 9/11

ServicesLive Action Compositing

I was involved with Live Action Compositing work with ILM in 2006-2007. I worked on a couple of features with ILM as a live action compositor. I took my skills gained with ILM and worked with Starz Animation as a Stereoscopic compositor on their 2011 feature called " Gnomeo and Juliet". My compositing experience started in 2005 with IMAX corp when i worked as a compositor / DMR Artist on Harry Potter and the Goblet of Fire.

  • Iron Man (2008) : Live Action Compositor
  • Indiana Jones and the Kingdom of the crystal skull (2008) : Live Action Compositor
  • Gnomeo and Juliet : Stereoscopic Compositor
  • Harry Potter and the Goblet of Fire (2004) : Compositor / DMR Artist

ServicesStereoscopic Compositing

I worked as a Stereoscopic compositor on Touchstone Pictures animated Feature called "Gnomeo and Juliet (2011)". I was responsible for modifying over a 100 final composites to create the left and right eye renders for Stereoscopic 3d using Eyeon Fusion.

Gnomeo and Juliet (2011) : Stereoscopic Compositor.

News

  • 20/11/2013 A Barbie promo piece that Arc productions put together for toys R us

  • 18/11/2013 The Nut Job(2014) released its latest trailer today.Hope you enjoy!!

  • 25/10/2013 The Nut Job releases 30 new images!

  • 30/09/2013 First peek at the Nut Job trailer released September 30th!

  • 01/28/2011 Tempus a fermentum et

  • 01/17/2011 Pellentesque et neque

Barbie :Promo piece for Toys r US

A promo piece for toys R us that Arc production put together.I was not actively involved in this but looking at the assets that i created ,i thought it would be a good idea to share it with you all..

The Nut Job (official Trailer 2)

Surly, a curmudgeon, independent squirrel is banished from his park and forced to survive in the city. Lucky for him, he stumbles on the one thing that may be able to save his life, and the rest of park community, as they gear up for winter - Maury's Nut Store.

30 New images from the Nut Job!

I worked on a lot of the hero assets , environments and vehicles for this movie. You will find some of my work in these new images. I will be uploading more detailed renders of my specific work on the website shortly.

The Nut Job (official Trailer 1)

Surly, a curmudgeon, independent squirrel is banished from his park and forced to survive in the city. Lucky for him, he stumbles on the one thing that may be able to save his life, and the rest of park community, as they gear up for winter - Maury's Nut Store.

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Donec sed nibh urna. Vestibulum id velit eu purus ultricies dictum in in mauris. Maecenas convallis tempor euismod. Aenean dui nisi, vehicula feugiat pellentesque et, lobortis non dolor. Morbi non purus nec dui varius iaculis. Donec non erat quam, in facilisis massa. Sed lacinia ante eu est ultricies dictum. Integer justo nunc, tempus a fermentum et, molestie ac quam. Pellentesque et neque et ante consectetur varius id nec diam. Maecenas pretium, leo ut dapibus commodo, purus nulla interdum ipsum, sed mattis metus ante a nunc.

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Donec sed nibh urna. Vestibulum id velit eu purus ultricies dictum in in mauris. Maecenas convallis tempor euismod. Aenean dui nisi, vehicula feugiat pellentesque et, lobortis non dolor. Morbi non purus nec dui varius iaculis. Donec non erat quam, in facilisis massa. Sed lacinia ante eu est ultricies dictum. Integer justo nunc, tempus a fermentum et, molestie ac quam. Pellentesque et neque et ante consectetur varius id nec diam. Maecenas pretium, leo ut dapibus commodo, purus nulla interdum ipsum, sed mattis metus ante a nunc.

Resume

Software Skills

  • Autodesk Maya (experience since 2006, highly skilled)
  • Autodesk Mudbox (experience since 2006, highly skilled)
  • The Foundry Mari (experience since 2014, moderately skilled)
  • VRay (experience since 2008, highly skilled)
  • Adobe Photoshop (experience since 1998, highly skilled)
  • Maxon Bodypaint (usage since 2007, good skills)
  • 3d Studio Max (experience since 2002 , highly skilled)
  • Eyeon Fusion 5.2 (experience since 2008 , good skills)
  • Apple Shake (experience since 2006 , good skills)
  • Zeno (Lux lighting , Digi-matte Painting :ILM proprietary) (1.5 years experience since 2007)
  • Commodore (Rotoscoping / Paint/ Matchmove : ILM proprietary ) (experience since 2004)
  • Unreal Engine 3 ( 1 year experience since 2004 , moderate skill)
  • Pixologic Zbrush ( 1 year experience, moderate skill)
  • Adobe Premiere ( 7 years experience, good skill)
  • Discreet Combustion 2/3 ( 3 years experience, moderate skill)
  • Macromedia Web Development Suite ( 6 years experience, good skill)
  • If you are interested, lets talk
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Jawahar Deep Singh Bhatti    

  CG - Generalist    |      Texturing Artist      |     Lighting / Shading Artist      |     Modeler    |      Compositor         

Objective

To develop and contribute in the field of computer graphics for film, tv and video games.

Experience

Feb 2014 - Aug 2014                                 Intelligent Creatures, Toronto, ON

Senior 3d Artist

  Modeling / Texturing and shading characters , props and environments for Live Action , Full CG and Television.

  Polishing shaders and developing final look for characters

  Lighting and Rendering shots/ assets for TV and Film using Vray

  Layout and basic animation

  Troubleshooting shaders and building custom shaders.

  Troubleshooting compositing and rendering issues within the pipeline.

  Using Maya, Mudbox, Photoshop, Mari and Vray

Features:

: Garm Wars -The Last Druid (2014)

: Red Blind (2014) - Korean Feature

Television:

: BBC Orphan Black : Season 2

Space Bacon

In House:

: Short FIlm : The Hunted (2014)

 

Jun 2013 onwards                                    Kuhn Tech. Marketing Mississauga, ON

Freelance 3d Artist

  Create and texture 3d models for technology marketing clients.

  Create 3d animations for client products

  Technical 3d Illustrations for trade shows, client brochures, client presentations and commercial print (magazines).

Apr 2012 -Apr 2013 Toonbox Entertainment Toronto, ON

Senior Surfacing Artist

  Texturing characters, props,sets and environments (inorganic/ natural) for a full length cg feature.

  Troubleshooting shaders and building custom shaders.

  Troubleshooting compositing and rendering issues within the pipeline

  Using Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets , 3Delight for rendering.

  Feature : The Nut Job (2014)

 

May 2011 -Apr 2012 Arc Productions Toronto, ON

Senior Surfacing Artist

  Texturing characters, props,sets and environments (inorganic/ natural).

  Troubleshooting shaders and building custom shaders.

  Troubleshooting compositing and rendering issues within the pipeline

  Using Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets

  TV : Matt Hatter / Barbie

 

Jul 2010 - Dec2010 Starz Animation Toronto, ON

Stereoscopic Compositor

  Modifying final composites to create the Right eye and Left eye renders for stereoscopic 3d using proprietary plugins and fundamental compositing techniques in Fusion.

  Features :

     - Gnomeo and Juliet (2011)

Jul 2008 - Jul 2010 Starz Animation Toronto, ON

Senior Surfacing Artist

  Texturing characters, props,sets and environments (inorganic/ natural) for a full length cg feature.

  Troubleshooting shaders and building custom shaders.

  Troubleshooting compositing and rendering issues within the pipeline

  Using Maya ,Mudbox , Photoshop and Bodypaint for surfacing assets

  Features :

     - Gnomeo and Juliet (2011)

Dec 2006 - Apr 2008 ILM / Lucasfilm Singapore

Digital Artist

  Building Digital Assets, developing Tools, Lighting, Live Action Compositing and Rotoscoping for all divisions of Lucasfilm



ILM : Live – Action Compositing

  Compositing final shots for feature films.

  Using Apple shake and other proprietary ILM softwares to composite cg elements and live action plates seamlessly for ILM.

  Features :

- Indiana Jones : Kingdom of the crystal skull (release 2008)

- Iron Man (release 2008)

ILM : Lighting TD

  Lighting cg elements for film and creating render passes

  Using proprietary ILM tools to create render passes for feature film.

  Features :

- Transformers (2007)

ILM : Rotoscoping

  Creating complex rotoshapes for compositing

  Features :

- Indiana Jones 4 : Kingdom of the crystal skull (release 2008)

- Iron Man (release 2008)

ILM : Modeling

  3d modeling and texturing assets (Maya / Photoshop)

Lucasarts : Modeling and Texturing

  3d modeling and texturing assets / environments and vehicles for video games (XBOX 360 / PS3)

  Modeling Hi-res geometry using maya and surface-sampling normal and occlusion maps .

  Creating low poly models and unwrapping the geometry. Using the normals and occlusion passes sampled from Hi-res geometry over the low res mesh

  Texturing using photoshop.

  Games : Star Wars – Force Unleashed (release 2008)

April 2006 –Dec 2006 Silicon Knights St. Catharines, ON

3d Artist

  3d modeling and texturing for video games (XBOX 360)

  Using normal mapping techniques to achieve surface detail. Building high poly models in 3d max and Z-brush, and applying them over low poly geometry in Unreal engine 3,using 3dmax uvw tools

  Modeling and texturing elaborate environments and terrain/ vegetation.

  Games : Too human (release 2008)



Oct 2005 –April 2006 Rocket Science VFX Toronto, ON

3d Artist

  3d modeling and texturing for full length feature films and television

  Developing environmental assets for film and tv

  Rotoscoping and compositing using Discreet Combustion and Apple Shake

Projects:

- TV/Commercial : Peter Pan’s Neverland (Universal Studios     Japan) http://www.usj.co.jp/

- TV/Series : Discovery 2006, Blueprint for disaster II

Modeling and texturing environments, Sets,Props and Vehicles.

- Film : Dungeon Seige (2006)

Modeling and texturing environmental assets.

Creating accurate real world scale environments based on actual construction blueprints and Light-R scan data.

Photorealistic texturing using photoshop from photo-references and from scratch.

Camera projections and creating set extensions for VFX shots in film.

Sept. 2005 –Oct. 2005 Imax Corporation Mississauga, ON

Technical Imaging Artist (DMR Dept) at IMAX Corporation (Tantus II Films)

  Digital Imaging Artist at IMAX– DMR, involved in the digital image restoration and clean-up in the conversion process of 35mm film to 70mm

  Rotoscoping and compositing using Discreet Combustion and Apple Shake

  Completed Project: Harry Potter and the Goblet of Fire (Release Date; Nov 18,2005)

Mar. 2004 onwards Kuhn Tech. Marketing Mississauga, ON

3d Modeler/Animator

  Create and texture 3d models for technology marketing clients.

  Create 3d animations for client products

  Technical 3d Illustrations for trade shows, client brochures, client presentations and commercial print (magazines).


Nov. 2003 -Apr 2004 Fargo Litho Inc Danforth Ave, ON

3d Graphics/Multimedia Specialist

  Create 3d models and related animation content for clients.

  Manage web layouts and animations

Commercial print and publishing content using Quark Express, Illustrator and Photoshop


Aug 2003 – Nov 2003 S.C.I Computer Sol. Brampton, ON

Web developer / 3d Modeler (Internship)

  Handling 3d modeling and animation (Using 3d max 5)

  Compositing (Combustion).

  Web designing and Development (Photoshop, Dream weaver, Illustrator ,Image Ready ,Macromedia Flash 5,ASP,Javascript)

   Interactive Multimedia Presentations (Macromedia Director)


July 2001 – Dec 2001 IIS Websity New Delhi, India

Web / Multimedia Designer and Faculty

   Web design and Development (Photoshop, Dream weaver, Illustrator, Image Ready ,Macromedia Flash 5,ASP,Javascript)

  Design Ads for magazines and brochures

  Provide graphics design support

  Develop Web Site architecture

  Design site appearance

  Maintain and update databases

   Preparing Interactive multimedia Presentations for companies

Aug 2000 – July 2001 Aptech Microsolutions Ltd. New Delhi, India

Web / Multimedia Faculty

   Preparing Web Professionals in the field of Multimedia and Web development.


Professional Qualifications

Feb 2004 Seneca Col. @ York North York, ON

   Completed diploma with honours (G.P.A 3.8) in Digital Media Arts(DMA)

                      January 1999 IIS Websity New Delhi, India

   Completed Post Graduate Web Master Diploma in Multimedia and Web Designing from IIS Websity ™

Education

1996 St. Francis De Sales School New Delhi, India

  Completed Sr.Secondary education: Non-medical Science with Computers (Pascal).

 

Software Skills


   3d Modeling/Texturing/Lighting/Digital Matte Painting/Compositing Softwares:

  Autodesk Maya

  Maxon Bodypaint

     Mari

     Autodesk Mudbox

  3d studio Max 8/9

  Eyeon Fusion 5.2

  Apple Shake

  Zeno (Lux lighting , Digi-matte Painting :ILM proprietary)

  Commodore (Rotoscoping / Paint/ Matchmove : ILM proprietary

  Modo

     Unreal Engine 3

     Adobe Photoshop

     Pixologic Zbrush

      Adobe Premiere

      Adobe After Effects

      Discreet Combustion 2/3

      Final Cut pro

      Qube ( render manager )

 

Operating System:

            Unix

            Windows


Web Programming and Design:

             Design and Development Tools

       Macromedia Flash/MX, Macromedia Director, Adobe Fireworks, Adobe   Illustrator, Macromedia Dreamweaver, Adobe Image Ready and Adobe   Photoshop

            Programming Languages

       Java, Java Script, HTML, CSS, DHTML, VBScript, ASP

 

   Commercial Print Softwares:

      Adobe Illustrator

      Adobe Photoshop

      Quark Express

      Macromedia Freehand

 

References :

 

     Available upon request.



Contact

Send a message if you have any question

Contact Me

If you have any questions or queries, please feel free to contact me via the web form on the right or please email me directly at jawahardeep@rediffmail.com .

30 Bluefin Crescent, Toronto, Ontario,
M2H2L1. Canada
Cellphone:+1 647 786 6396 Telephone:+1 647 347 3352 IMDB Profile: http://www.imdb.com E-mail: jawahardeep@rediffmail.com